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Paradise is great when it's sunny but it can get static so add some variety with some fog or how about night time. Don't like the roads in O'ahu change them to something else and those billboards could do with a touchup.
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Released: TDU MPH Roadsigns into KM/H

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Old 08/02/10, 22:17 PM
Location: NL | Joined: Dec 2009 | Posts: 102 | Rep: Carda is causing a stir
#1
Carda
Still without modder sign
 
 
 
Default TDU MPH Roadsigns into KM/H

It's time to mod the roadsigns from MPH to KM/H.

All roadsigns stay US styled, only the MPH roadsigns are changed in this mod.

After searching all the files I finally found the needed files to change the roadsigns with the speed restrictions. It wasn't easy like copy / paste as I presumed at forehand. The roadsigns also come in 2D objects (TDU displays the 2D object roadsign when it is a long distance from the player). And so I had to edit the 2D objects too.

Entering the roads outside the city. Traffic goes around 80KM/Hour


Entering the Highway. Traffic goes around 120KM/Hour


Entering towns / cities


Updated in version 1.01: Medium and low detailed video setting alpha channels on long distance 2D objects now 100% working. (high video setting already did)


Download the TDU KM/H roadsigns mod here
TDU Roadsigns Version 1.01 (with working alpha channels on all graphic settings)
http://www.filefront.com/15541085/TD...MH%20V1.01.zip

TDU Roadsigns Version 1.02:
*) fixed a maybe low video setting bug in CommonWorldDiv2.Bnk file
*) 120KM/H roadsign became 140KM/H (adjusted to common traffic speeds)
*) 50KM/H roadsign became 60KM/H (adjusted to common traffic speeds)
http://www.filefront.com/15545589/TD...0-%20V1.02.zip



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For those who want to mod themselves:


The 2D objects for a single type of roadsign. 4 different sizes with each 7 visable signs turned from left to right. 1bits alpha channel. (Also high video setting use 2D objects in a distance, in contruary what I said earlier...)

Save the picture with the long distance 2D roadsigns in this shown configuration or you will get problems with mipmaps & bumpmaps & color depth & resolution. Used for this is Adobe Photoshop with the plugin from NVidia.
(Public NVidia plugin for Photoshop http://developer.nvidia.com/object/p...s_plugins.html)

When saved with this setting, Alpha Channel and color depth give no more problems.

The Maps picture can be converted from .BMP to DDS with this setting in DXTBmp (freeware)


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How to installl:
There is no auto-installer (yet)

FIRST MAKE A BACKUP OF YOUR COMMONWORLD.BNK AND COMMONWORLDDIV2.BNK
(these 2 files are located in \\Testdrive Unlimited\Euro\Bnk\Level\Hawai)

Inside \\Testdrive Unlimited\Euro\Bnk\Level\Hawai\CommonWorld.BNK replace two files
with the extracted files out of my CommonWorld folder:
*) rs_impos_h-i.2db
*) rs_maps.2db

Save the BNK after replacing the 2 files inside

Inside \\Testdrive Unlimited\Euro\Bnk\Level\Hawai\CommonWorldDiv2.BNK replace two files
with the extracted files out of my CommonworldDiv2 folder:
*) rs_impos_h-i.2db
*) rs_maps.2db

Save the BNK after replacing the 2 files inside

-----------------------------------------------------------------------

Thanks to Jeffrey and DJEY for making my TDU modding possible.

Greets,
Carda

Editor Notes:
My mods are based on the public and free use principle
I will not allow my products to be used in commercial products
I have no problem if you edit my mods and release it for free use IF you give me the credits for origional design.

Last edited by Carda; 12/02/10 at 17:10 PM.
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Old 08/02/10, 23:31 PM
Location: Brazil | Joined: May 2009 | Posts: 125 | Rep: onehunterr is on a stop & go penalty
#2
onehunterr
Mansory Lover's
 
 
 
Default

*0*

nice choice =D

very nice =D
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Old 09/02/10, 00:29 AM
Location: Espνrito Santo, Brazil | Joined: Dec 2007 | Posts: 3,577 | Rep: Baltoman is a credit to their teamBaltoman is a credit to their teamBaltoman is a credit to their teamBaltoman is a credit to their teamBaltoman is a credit to their teamBaltoman is a credit to their team
#3
Baltoman
Baby Vipah :D
 
 
 
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thats actually cool man, thx
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Old 09/02/10, 05:55 AM
Location: Poland | Joined: Apr 2009 | Posts: 25 | Rep: uniquesilver is making their way up the pack
#4
uniquesilver
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Can't wait for it
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Old 09/02/10, 07:12 AM
Location: Melbourne, Australia | Joined: Apr 2007 | Posts: 549 | Rep: turbo lag is an unknown rookie at this point
#5
turbo lag
Banned
 
 
 
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Great mod, can't wait for the KM/H road signs. Thank you!
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Old 09/02/10, 11:34 AM
Location: Paris | Joined: Apr 2008 | Posts: 1,160 | Rep: Djey is a credit to their teamDjey is a credit to their teamDjey is a credit to their teamDjey is a credit to their teamDjey is a credit to their teamDjey is a credit to their team
#6
Djey
Epic Modding Adventure!
 
 
 
Default

Great work.

I won't install this, as I 'd rather remaining in "USA" style for oahu. But for those interested in it, that worths the try.

Btw Carda, you can produce an install patch to make this easier (with uninstall support). Let me know ...
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Old 09/02/10, 11:37 AM
Location: NL | Joined: Dec 2009 | Posts: 102 | Rep: Carda is causing a stir
#7
Carda
Still without modder sign
 
 
 
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An auto installer would make it much more easy for the players to install, thanks!! If you have a clear readme with it how to use it, it would be lovely.

Can I also use it for the License plates please?
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Old 09/02/10, 11:44 AM
Location: Paris | Joined: Apr 2008 | Posts: 1,160 | Rep: Djey is a credit to their teamDjey is a credit to their teamDjey is a credit to their teamDjey is a credit to their teamDjey is a credit to their teamDjey is a credit to their team
#8
Djey
Epic Modding Adventure!
 
 
 
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No problem, sure you can use it for licence plates too (expected to replace one file in commoncar, right ?).

I advise you to begin with a license plate installer first, and go on with more complex projects next if you're satisfied.
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Old 09/02/10, 13:02 PM
Location: Czech Republic | Joined: Sep 2008 | Posts: 100 | Rep: petrikman is making their way up the pack
#9
petrikman
GameR
 
 
 
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Nice work, THX
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Old 09/02/10, 16:12 PM
Location: Sarajevo, BiH | Joined: Nov 2009 | Posts: 513 | Rep: iLLusion is in the middle at pro leveliLLusion is in the middle at pro level
#10
iLLusion
...just an iLLusion!
 
 
 
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Well done Carda.
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Old 09/02/10, 19:56 PM
Location: Vienna | Joined: Jan 2009 | Posts: 34 | Rep: Unfound23 is making their way up the pack
#11
Unfound23
Rusted Banger
 
 
 
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One question do Americans really drive that slow, I heard they would drive slowly but is it true?!
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Old 09/02/10, 20:44 PM
Location: NL | Joined: Dec 2009 | Posts: 102 | Rep: Carda is causing a stir
#12
Carda
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Ingame the traffic drives around the speed as used in these KM/hour plates. Only on the highway they drive a bit faster 120~140. So maybe changing the signs of 120 to 140 will be a bit better?
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Old 09/02/10, 20:52 PM
Location: France | Joined: Feb 2007 | Posts: 166 | Rep: rollingtheboy is causing a stir
#13
rollingtheboy
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great work and great tuto carda, +rep
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Old 09/02/10, 20:56 PM
Location: Irvine, Scotland | Joined: Aug 2008 | Posts: 2,255 | Rep: Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!Mr Spongie is just godlike!
#14
Mr Spongie
I've soaked your face!!
 
 

 
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I've seen some cars going 120mph / 195kmh! and no, it wasn't me!
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Old 09/02/10, 20:57 PM
Location: Vienna | Joined: Jan 2009 | Posts: 34 | Rep: Unfound23 is making their way up the pack
#15
Unfound23
Rusted Banger
 
 
 
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I don΄t know^^ To be honest sometimes traffic cars drive 180-200 km/h! :P But 120 Km/h is just fine I was just curious if Americans drive slow in reality...
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Old 09/02/10, 20:58 PM
Location: Vienna | Joined: Jan 2009 | Posts: 34 | Rep: Unfound23 is making their way up the pack
#16
Unfound23
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Quote:
Originally Posted by Mr Spongie View Post
I've seen some cars going 120mph / 195kmh! and no, it wasn't me!
Lol same time, same thought?!
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Old 09/02/10, 22:58 PM
Location: NL | Joined: Dec 2009 | Posts: 102 | Rep: Carda is causing a stir
#17
Carda
Still without modder sign
 
 
 
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Quote:
Originally Posted by rollingtheboy View Post
great work and great tuto carda, +rep
Thank you!! You inspired me to increase the work on the tutorial part.
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Old 11/02/10, 11:05 AM
Location: Istanbul | Joined: Sep 2009 | Posts: 3 | Rep: Kavirius is making their way up the pack
#18
Kavirius
Just a Skidmark
 
 
 
Default Good Work

Who cares about the speed limits when the game is Test Drive Unlimited...
Nice work Carda..
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Old 11/02/10, 11:19 AM
Location: Poland | Joined: Apr 2009 | Posts: 25 | Rep: uniquesilver is making their way up the pack
#19
uniquesilver
Proud A4 Avant owner
 
 
 
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For example I care because I drive with g25 on manual gearbox using sppeedlimits and hc mode :P With it it's a great sim :P
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Old 11/02/10, 11:52 AM
Location: Istanbul | Joined: Sep 2009 | Posts: 3 | Rep: Kavirius is making their way up the pack
#20
Kavirius
Just a Skidmark
 
 
 
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Quote:
Originally Posted by uniquesilver View Post
For example I care because I drive with g25 on manual gearbox using sppeedlimits and hc mode :P With it it's a great sim :P
hehehe... uniquesilver, if you have a g25 then I agree with you... It was a joke anyway as I like to drive in sim. mod and most of the downloads from here, makes the game cool and realistic... Who waits in red lights? Well, I do...
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